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Tue Feb 10, 2015, 11:04 AM
I posted this over at Tumblr and thought I'd post this here too:

It’s been a long time since I did a contest — like years.  I think my last contest was “Make a Jounin Nosebleed”. 

I was thinking it might be fun to have a contest of “Make Hani Nosebleed”.  I’m not sure what the prize would be — maybe a gift commission?  Amazon accidentally sent me an extra HD Pro Webcam C920 and it’s been sitting on my shelf untouched — I could give that as a prize…

I wouldn’t start the contest until after the upcoming convention in March.  But if there is an interest, I may hold it.  :3

Any interest?

Status Update

Fri Oct 31, 2014, 11:18 PM

Thank you everyone for your responses to my last text post.  You’ve given me a lot to think about over the next few weeks.  The outpouring of support has been amazing, and I thank you all very much.

I also want to extend a special thank you to Elisabeth, Sarah, and Joel who have already become patrons of mine at my Patreon account.  I really appreciate it, guys.  I’ll take a look at what others on Patreon are doing for donators and see if I can’t do something nice for you.

I haven’t decided what I will do yet.  I need to sit down and take a hard look at my options and make some calls/emails and see what kind of network I have that I can tap into.  I know that I have some things in the works with Markiplier, but I’m not sure what the status of those projects are, or if they will even come to fruition.  I also met a fair amount of people from the comic book industry at the comic convention I had a booth at this year and they were all very encouraging and wanted for me to contact them when I was ready to get my feet wet.

I’m going to take some time to respond to all of your messages and I’ll try to get back with all of you in the next day or two.

I will probably open for commissions next month as a way to stock pile some extra cash in case there is a nuclear meltdown at work and I have to pull the plug with my current employer.

Thanks again, everyone.  I really appreciate it.  I’m going to try to stay positive with everything that’s going on.  ^u^

To go full-time or not?

Thu Oct 30, 2014, 10:29 PM

Okay guys, we're going to talk some straight poop here.

As some of you may know, I am a web programmer and database manager.  I've been working at the same job for 10 years.  Unfortunately, in the last few years of my job, things have become extremely stressful.  So much so that my hair is falling out, I'm always sick, and I'm often wracked with anxiety headaches.  I'm not going to go into all of the specifics as to why things have gotten the way they have, but a lot of it comes down to being treated very negatively for things that are outside of my control.

My original plan was to quit my job and try to pursue my dream and become a full-time artist.  My husband and I discussed this and he promised to support me for a year while I try to see if I could make it.  Well, about three weeks before I planned on giving my two week notice, he was laid-off out of the blue and he has been unemployed for the last 5 months despite applying for countless jobs.

I have become such a nervous wreck that it's not unusual for me to spend a good part of my day just shaking uncontrollably.  I don't think I can stand it any longer.  This has put a strain on both my marriage, and my happiness in life.

I even planned on getting another page of Catfight done tonight, but then I got another rude email from work and everything just all came crashing down again.

I have considered finding a new job in programming, but I am so amazingly burnt out, that I don't think I could stand another job in that industry for a while.

So, my question is this: I know that the number of commissions I get are iffy -- sometimes I get a lot, and sometimes I don't -- it's not a reliable source of income.  I don't know how many people are interested in commissions, but I'd like to get an idea of what kind of interest there is for the next month or two.

Also, I would like to ask if anyone would be interested in supporting me via Patreon, and try to see if that is a viable option?  Patreon is nice in that you can chose what you want to pay -- whether it's $1 a month or more.  If I quit my job and do artwork full-time, then you can bet I'll be getting more comics done.  More Gai and Hani comics?  Hentai?  Original works?  Fanfics?  Tutorial Videos?  Livestreams?  Google Hangouts?  Recorded artwork critiques? Anything.  My life would surround art and writing.  I would finally have the time an energy to get all of those things done.

I'm not trying to beg for money, I'm just trying to get an of what kind of support might be out there.

I don't think I tell all of you this enough, but I love you guys.  All of you bring me a great deal of happiness every day.  I read each of your comments and each "Like" or favorite puts a smile on my face.  I have made a lot of friends through my artwork and I cherish you all very much.

Thank you,

-- Mongrel

Planet Comicon

Wed Feb 12, 2014, 1:14 PM
Hello everyone!  Just letting you know if you haven't heard already that I will be at Planet Comicon this year in the Artist Alley.  I'm not sure yet which table I will be at, but I'll be sure to update you guys when I know.

If you're planning on going, then be sure to stop by my table.  I'd love to meet ya!  :D

Original Artwork to be submitted soon

Sat Jan 18, 2014, 8:02 PM
Hello Everyone.

I apologize for any confusion, but I've decided to combine my two accounts lkrecic and mongrelmarie here at DA.  I had initially thought that separating the two would be a good idea.  I felt as though keeping my fan art and original art separate would be a way to make me seem like a more "legitimate" artist.  But after about a year, it seems to have made more problems than it fixed.  At this point the cons outweigh the pros for having the two different accounts. 

I will be submitting my original artwork here at this location so I can have everything together.  I apologize ahead of time for any inbox spam.  Pervy Blossom

P.S.  Thank you for all of the feedback on my previous journal from my gentleman watchers.  You all had a lot of great points and certainly gave me a lot to think about.  :3 

My Best,
-- L. Krecic

If you enjoy reading manga, or watching anime, what hooks you to read/watch more?  Is it battles?  Comedy?  Gratuitous panty shots?

If a manga is more catered to a female audience, what changes could be made to the story to draw in more male reader interest?

And what is your top 3 favorite anime/manga?

Let me hear your opinions!  :la:

Lend me your ear...

Wed Oct 23, 2013, 2:56 PM
Firstly, I want to say that this isn't a rant and I genuinely hope it never comes across that way.  This is more of a "voicing my concerns" journal post that I am hoping to get some feedback on.

Since around the end of 2011, I have noticed the activity of my watchers dropping dramatically.  Prior to that it wasn't unusual for me to have hundreds, if not thousands of messages in my inbox in a couple of hours whenever I submitted something.  It wasn't unheard of for my artwork to make it to the front page, sometimes the top 5 in under 8 hours.  In addition, my commission slots use to fill in about 30 minutes of me opening my status.

Since then, it seems as though I'm lucky if I can get a few hundred views on my artwork after a few days, let alone favorites and comments.  Commission slots can now take days to fill, instead of minutes.  When activity started to drop, I found it was a bit disheartening and wondered what it could be. 

Was it because I didn't draw Naruto fanart as much as I use to?  Was it because my artwork quality dropped?  Could DeviantArt just not be as popular a site to visit as it once was?

I use to think it was because I wasn't as active on the site as I use to be due to work and now submitting sketches to Tumblr instead, but I see other artists on here who submit something once every few months and their work never seems to have any trouble getting attention.

I also wondered if I lost watchers at some point and didn't notice, but that doesn't seem to be the case as I have more watchers now than I did in 2011.

I guess my point is, is there some factor here I'm missing?  Is there an explanation for the drop in activity for my overall watchers that I haven't considered?  If the quality of my artwork has dropped then I'd like to know....

What do you guys think?

My Best,
-- Mongie

ImagineFX FXPose 06/2013

Wed Jun 5, 2013, 8:33 PM
Happy to say that some of my artwork has been included in the FXPose in the July 2013 issue of ImagineFX magazine.  :D

This was something that was on my "bucket list".  So I'm glad to be able to mark one off.  :aww:  Unfortunately the caption for the second picture (the one of Toph) is referring to the wrong picture.  But I doubt anyone will notice.  ^^;

This issue is about comic book art and it looks like a good one.  You can buy a copy here:…

10 Top Tips To Become A Better Artist

Fri Apr 19, 2013, 8:58 AM

Tip 1: Learn the Importance of the Sketch

Sketching is one of those things that every artist MUST do and do often. Sketches don't have to be perfect, nor do you have to show them to anyone. They can be as rough or as scratchy as you like but the thing to keep in mind is it's readability. The purpose of a sketch is to quickly illustrate or develop an idea you have, to capture or study some form of reference so that it can be worked on at a latter date. Because of this, the sketch only needs to convey the right information to you and you alone (unless you are drawing an idea out for a client then the message needs to be crystal clear).

Tip 2: Draw, Draw and Draw Some More!

This is a similar tip to the first but what I mean by this is draw anything that comes to mind or visually interests you. Sketch on the bus, train, in bed and even on the toilet. Seriously! The more you draw from your mind and from reference, the better you will become and the quicker your skills will develop. Take the time to doodle lots of different subjects and in lots of different environments as this will all help build up a mental cataloge of images to draw upon latter when you may become stuck for ideas or inspiration.

Tip 3: Build a Reference Library

This is a great tip that I learned from years back. As you begin to fill sketch books with illustrations of ideas and reference material, you should build up that stack of books with more books. By this I mean buying art books, books on clothing, guns, tanks, other cultures, animals etc. The list of what you should look into is endless and should extend beyond your general interests. But it mustn't stop there. You should also collect images off of the internet and save them to your computer and organize them correctly. Take photos of things you see if you don't have time to sketch them. The purpose is to have a nice big collection of images that inspire you, inflame your imagination and, more specifically, if you need to draw something right, having the material there to draw from will add realism and clarity to your work.

Tip 4: Explore Different Mediums

This is when you take an idea from sketch to final painting. Exploring other methods of creating that end piece can really yield some unexpected results and challenge you to push yourself further into new situations. Playing with different types of paints such as oil, acrylic, water colour or gouache are the options most people would suggest trying, but there is more than experimenting with these. You could try air brushing, pastels, using charcoal or taking the leap into the digital realm. All these different mediums have their strengths that you can harness but you will never know them unless you try them out.

Tip 5: Learn Some Colour Theory (At Least)

This is a big one. Colour theory is a massive, massive subject and I can't do it justice here. What I would strongly suggest is investing time and money in a good colour theory book and learn from that. Even learning only a little bit, will help your work massivley. The more you push yourself to learn, the better and better you will become.

Tip 6: Play With Perspective

Now, by this I don't mean completely bend the fabric of reality or attempt to mimic the works of M C Esher (but looking at his work couldn't hurt). No! What I mean is take the time to learn about vanishing points, 2 point and 3 point perspectives and how to create objects in three dimensions correctly. As this is just a tip, I'm not going to go into the details here but there are numerous books and places on the web that cover this important area. Learning the rules of perception will open up the possibilities of what you can draw and will broaden your artistic horizons greatly.

Tip 7: Hunt Down Your Artistic Weaknesses & Destroy Them!

I was told this by an incredibly exceptional artist called Chet Zar. This tip is something you should approach regularly and be really tough and honest with your self. By knowing what your not good at artistically and making a conscious effort to attack it (them, could be lots of things), will enable you to systematically grow. For instance, if you draw a lot of humans but avoid drawing feet because you know your not that good at it, set aside time to draw lots of feet, over and over again until they look right (just be sure not to get a foot fetish). This links to a previous tip I did of Draw, Draw and Draw Some More! Drawing things that you don't draw often or at all will increase your repertoire and will enable you to paint and illustrate more complex pictures.

Tip 8: Ask For Help & Critiques

I heard this one from numerous sources and I have to say that this is something you don't have to do all the time. Joining online art communities and forums will give you access to professionals who do know their stuff and can really help you improve, but having thick skin is advised. At one point or another, you will get some harsh and unfair comments but that is the risk of being an artist who puts art out for viewer consumption. Never be afraid to ask for help.

Tip 9: Develop an Original Style

Ah, a real tough one this as developing your own style takes time and experimentation. By exploring lots of little different mediums and genres, you'll soon get to know what you like and how you like to do things. Over time, by doing things the way you want and in the subconscious way you approach a painting, a style will emerge that will be recognizable and more importantly, it will be your style.

Tip 10: Learn to Accept Failure as a Positive Thing

Possibly one of the most important lessons an artist (or almost any professional) can learn. Not every picture you create will come out looking the way you wanted it too and the same goes with any experiment to try out. There is no such thing as a bad resultů there are just results. Learning to take something positive out of everything you do will change the way you look at you next piece and how you approach it. If something doesn't work or you don't like it, don't do it again or use it as a bench mark to launch yourself from in your next piece.

Mongrelssister to MongrelMarie.  :iconyeahplz:


Tue Feb 14, 2012, 10:12 AM

"Be miserable. Or motivate yourself. Whatever has to be done, it's always your choice."
Wayne Dyer

For a few days every month, when I work on anything, whether it be my 9-5 job or my artwork/hobbies, I fall into the "Why do I even bother?" ( ノ ゜Д゜)ノ 彡┻━┻, state of mind.  But ultimately I know I'm being too hard on myself and that feeling eventually fades, so I try not to let it get to me.

These are a few things I like to do to motivate me when it comes to artwork:
- Peruse and see how some of the artistic greats evolved over time
- Browse through -- I usually pick a topic like "Japanese Gardens", or "Medieval Armor"
- Read one of the many ImagineFX magazines or other art books I have
- Watch a Hayao Miyazaki movie
- Go for a nature walk, get some fresh air and stretch the legs
- Thumb through my Magic: The Gathering cards -- I've got over a 1,000 I'd say.  It's like having a mini gallery at my fingertips
- Try to find some new music via Pandora.  Music is always a good influence in getting my creative juices flowing

What do you do to motivate yourself when you're in a funk?
Maybe your motivators might help others.  :meow:

skin by LeMex


Thu Feb 9, 2012, 11:55 AM

In light of a retro photo war between my mother, sisters and me over at Facebook, I find myself struggling to maintain something very dear to me: confidence.  Fortunately, over the years I've learned to laugh off a lot of things.  Which brings me to this journal's topic of discussion:

Are you confident?
If not, why?
If so, what is it that brings you confidence in your life?

Discuss!  *crackwhip*

skin by LeMex

Now On Tumblr

Thu Nov 3, 2011, 8:59 AM

Commission Status : CLOSED

Tue Mar 8, 2011, 7:44 AM


First come, first serve.

As of 10/16/15, commission pricing has been modified.

In Progress

(Payment Received and Commission Started)

Waiting List

(Payment Received and Commission Slot Saved)


(Note Received, Waiting for Payment)

Past Commissioners:

:iconenyaadiemus: :iconacerotiburon: :iconsharinganblossom91: :iconwolfram18: :iconlieutenantker: :iconbishi: :iconxxdoveyxx: :iconoctogone: :icontenbatsutekimen: :iconslippeddisco: :iconxprotege-moi: :iconeyeswatering: :iconpenumbrachey: :iconani-roma702: :iconsternguard: :icontrbmak: :iconjiru-chan: :iconpirateking42: :iconhisanakuchiki: :iconmonde-fou: :iconmistressmaxwell: :iconivive: :iconwomaningreen13: :iconkray-of-minor-renown: :iconhydraman123: :iconagra19: :iconacwn-designs: :icontombbabe: :iconarsonisticintentions: :iconfallenangelgm: :iconroulk: :iconpizazz: :icondoll-fin-chick: :icongd-lolli: :iconavatarjuan11: :iconti-vennie: :iconivive: :icontsuki--sama: :iconnordicangel: :iconthelittlebear: :iconamyarine: :iconfaerveren: :iconshadow-byte: :iconsinjaaussiaangels: :icondixiequeen: :icondreamchaser21: :iconangiepangie486: :iconxcalee: :iconturtlebiscuit: :iconcatgirldstr11: :iconspectorknight: : :icond-fantasyart: :iconmilostalksyou: :iconkingmonstarr: :iconlady-b-bloo:

Commission (art): the purchase of the creation of a piece of art most often on behalf of another.

How To Request a Commission:

- Send me a note labeled "Commission Request"
- Specify what you would like, i.e. full body flat color and any background you want (if any)
- If you have a reference such as character appearance, pose, etc. then please include that too
- Do not set a deadline
- List any other important information I will need to complete your commission
- Let me know what name your payment will be under
- I will contact you with a confirmation note
- Send your payment via Paypal (See Below)
- Note me that you sent your payment
- Wait patiently for your commission to be completed

What is Acceptable?

- Nudity
- Yaoi/yuri

What isn't Acceptable?

- Hentai
- Anything offensive, i.e. abuse, hate crime
- Anything slanderous/insulting to another individual


Line Art Only:

CM: Miyuki by mongrelmarie CM: Annusuka and Hakamori by mongrelmarie CM: Formal Chouji and Ino by mongrelmarie CM: Kyrie by mongrelmarie
$20 per character

Cell Shading:

CM: Anka and Hidan by mongrelmarie CM: Sif Fjord - The Ice-Queen by mongrelmarie CM: Dry Your Eyes, Kiddo. by mongrelmarie Gift CM: Rosetta-Chan by mongrelmarie
$40 per character

Ninja Cards:

CM: Kiba and Rei TCG Card by mongrelmarie CM: Usagi and Sasori by mongrelmarie  Naruto TCG: Deidara and Azumi by mongrelmarie
$40 per character

Digital Painting

DGS Games: Cheljaron's Gem by mongrelmarie DGS Games: Ring of Protection by mongrelmarie DGS Games: Yurrik's Belt by mongrelmarie
$20 per hour


Additional $30 - $180+
Price will depend on the complexity of the request.
Single Color, Gradient or Transparent Backgrounds are free

Important Commission Information:

I reserve the right to refuse any request with or without explanation.
You agree to use your commissioned artwork for private purposes only.
By commissioning me, you give me permission to post the finished work for promotions and to include and display in my portfolio (i.e. submitting it to DeviantArt).
When your commission is complete I will send you the image as either a jpg, png or psd (with layers)  (300dpi)

PayPal How-to:

Email Address:

  • Mood: Eager

Advice for Commissioned Artists

Wed Jan 26, 2011, 2:45 PM

Since I started taking commissions, I've gotten a fair amount of notes and emails asking for advice on how to get into the commission world.  I have typed up some information below for artists to consider if they are interested in taking on commissions.

1.) Pricing

If you are unsure on how much to charge for commissions, then I highly advise you take a look at other artists who are of equal skill to you and see what their commission prices are set at.  Get a few examples and take the average for the safest bet.  After setting your prices, ask a few friends to look your numbers over and see if they seem reasonable.  If not, ask for advice on what would be more appropriate.

*** Note: It's also important to note the currency differences for other countries.

2.) Waiting Lists

Don't do them.  At least, I highly advice you don't.  Your waiting list could stretch over months and often times a commissioner would rather commission someone else rather than wait (unless they want you specifically).  In addition, it can be a stresser to try to keep waiting lists organized and fair.

Personally, I've adopted the "first come, first serve" rule.  Knowing I don't have people sitting around, twiddling their thumbs waiting on me helps take a load off when it comes to my time.

3.) Take Your Time

Don't rush and certainly don't half-ass your work.  Remember: your name is going on that artwork, so it should represent your hard work and skills -- not how impatient you are.

4.) Just Say "No"

If you don't like the commissioner's request, just refuse the commission.  You don't have to take every request that comes into your inbox (unless, of course, you really need the money ^^;).  Thank them for their interest and politely send them on their way.

5.) Respect

Do not, under any circumstances, insult your commissioner or the content of their commission.  It is extremely inappropriate and speaks volumes on how unprofessional you are if you do so.

In addition, don't allow others to make disrespectful comments about your commissioner's property.  If someone has criticism about the artwork itself, leave them a comment or note and ask that they speak their concerns to you privately.  Otherwise, hide the comment so your commissioner will not be insulted by their remarks.

*** Note: Even if you speak a different language from the commissioner, that doesn't give you an excuse to make disrespectful comments.

6.) Don't get carried away

It's important to put forth a fair amount of creativity into your artwork.  However, if your commissioner says, "I want this character, in this outfit, and this pose," then that is what you draw.  If you feel a different pose/background/outfit/etc. would be better, offer that suggestion up -- even draw a rough of your idea and see what the commissioner thinks.  Otherwise, keep the artwork within the guidelines of what the commissioner requests.

7.) You can't make everyone happy

Some commissioners just can't be pleased.  Either they don't have a good idea of what they want or they keep changing their mind -- if this happens, it's time to "fish and cut bait".  Tell them, "I'm sorry, but it looks like I won't be able to fulfill your commission."  Then, depending on how far along your are in the commission process, you can either leave them with what you've done thus far, or give them a refund.  Trust me, sometimes it's best to just give them their money back and move on to the next project.

8.) Don't Recycle

Don't use the same pose or concept more than once.  Unless you've got a "format" for your commissions, don't reuse anything.  For instance, if someone sends you an image of a character and commissions you to draw the same character, DON'T draw them in the same pose unless it was specifically part of the request.

It should go without saying that this also includes tracing.

9.) Don't get in over your head

A lot of the difficulties I see with artists is they have a tendency to take on more than they can handle.  They get a bunch of commissions and find themselves swamped under too much work without enough time for their own projects.

Start off small, then take on more when you know you can handle it.

10.) Finish the Commission

This happens a lot more than I thought it would, but it's happened more than once where an artist takes on a commission and either a.) forgets about it, b.) doesn't want to do it, c.) finds the commission is too much for them to handle.  

If things come up and you find you don't have as much time as you use to, that's okay; but keep your commissioners in the loop.  Tell them you haven't forgotten about them and give them updates on the status of their commission.  Even if it takes months, most commissioners understand that real-life issues come up and that as long as you are keeping in touch, you will get their commission done eventually.


skin by LeMex
  • Mood: Llama
  • Listening to: Rick Astley - "Never Gonna Give You Up"

'New' Account Information

Mon Dec 6, 2010, 8:54 AM

"New" Account:  :iconlkrecic:
I forgot I created this account -- it's 2 years old, but hardly used at all.  ^^;
I haven't posted anything to it yet, but I figured I would alert people to it beforehand.  Oh, and the avatar is temporary.  :XD:
Thank you again for all of the support everyone!  :iconfingerdanceplz:

skin by LeMex
  • Mood: Llama
  • Listening to: Rick Astley - "Never Gonna Give You Up"

Art Identity.

Thu Dec 2, 2010, 9:45 AM

Firstly: Yes, I'm still alive and I haven't dropped off the face of the earth.  I was pretty sick with Bronchitis a short while ago, but I've finally gotten over that (thank goodness, because it sucked).

Secondly: An apology to my commissioners for taking longer than usual to get your artwork finished.  I haven't forgotten you -- please see below for an explanation.

Thirdly: A few months ago, I was watching the TV Show: Antique's Roadshow (I'm a geek, I know).  And someone had brought in a bunch of magazines he collected called "Camera Work" that was published during the early 20th century.  The man responsible for the magazine was Alfred Stieglitz (married to the famous artist Georgia O'Keeffe), who was one of the first artistic photographers of the century.  Back then, photography wasn't considered by the general population as an art form.  When told his son wanted to become a photographer, Edward Stieglitz, Alfred's father, became very concerned -- telling his son, "You need to have a specialty".  So Alfred became an expert in photogravures.

As the appraiser talked about how photography was back in the 1900s and about Alfred Stieglitz, it made me think about my own artwork.  For 3.5 years, I've been trying to learn how to draw through fanart, which I don't think is a bad thing -- it's been a very good learning experience.  But I've come to realize, that if I want to become an artist who stands on her own two feet, then I need to develop a specialty.  I need to try to pave my way -- find my own style.  I don't want my work to blend into a sea of like pieces.

What does this mean?  It means that "Mongrel" and "Leeanne" (my name, btw) need to diverge.  While Mongrel does fanart, Leeanne is going to do her own thing from now on.  Essentially, what I am saying is that I will be setting up a different account, a different personal website and start signing my artwork with my real name ... proudly.  And since the new year will be starting soon, I can't think of a better time to step through that doorway.

I'm not entirely sure what "my own style" will be.  I've been doing a lot of research over the past weeks trying to find an identity for my artistic self (don't worry commissioners, I won't experiment with your pieces ;P).  But what I do know is: I like anime-esque style, erotic art, detailed architecture, landscapes, fantasy-themes, and "thinking outside the box".

This account, mongrelmarie will still do commissions when I'm available and I'll try to finish up my existing projects like Cake and Bump.  And if I ever feel moved to draw fanart again, then I'll post it here too.  This account will not be abandoned.

When I do set up a new location for my original works, I'll post the information here so I can keep everyone in the loop.

I realize I'm probably shooting myself in the foot by doing this -- losing a lot of watchers, pageviews, etc.  But I think I'm at a point in my artistic evolution that I .... really just don't care about those numbers anymore.  If my artwork is good -- then it will speak for itself.  "If you draw it, they will come."  Given the fact that I like drawing erotic artwork, that statement can have more than one meaning.  :XD:

In the end, if you guys stick around and support me through my original works (which I know a lot of you have said you would :tighthug:) then awesome.  We can go down this road together.  If not, then thanks for hanging around as long as you did -- it's been fun.  :highfive:

I hope everyone has a safe and happy holiday season.  :icondweebdanceplz:

skin by LeMex
  • Mood: Llama
  • Listening to: Rick Astley - "Never Gonna Give You Up"

My Two Cents on DDs ...

Mon Sep 20, 2010, 1:05 PM

Lately I've been seeing a lot of ruckus for the artworks that are being featured as DD.  Personally, I stopped caring what was made a DD a while ago, but I do sometimes "lurk" the featured artwork that I suspect will attract individuals who question the integrity of the DD selection system in DeviantART.

Some people argue that a piece of work is overly simple; inartistic, inaccurate (proportions, mechanics, etc.) or against DA's posting rules.

Others argue that art is subjective and what you may not consider art -- someone else may disagree.

Now, I'm not turning this journal into a "what is art" discussion.  But I do want to add my two cents on DD selections.  I don't think there should be any particular criteria an artist's piece should meet to be made a DD, but I think the authorized DA'r who selected the DD should take into consideration the community's response to a person's artwork being featured.  Even if the staffer feels the artwork is a masterpiece, they should still think about what the ramifications would be for the artist if their work was made a DD.  I don't think the "glory" that comes with getting a Daily Deviation is worth the deluge of comment backlash the artist would experience.  Where the staffer thinks he/she might be doing a good thing for the artist, they are actually doing the exact opposite ...

Just my :twocents:.

skin by LeMex
  • Mood: Llama
  • Listening to: Rick Astley - "Never Gonna Give You Up"
Step 1. Create a webpage
Usually it's good to create a fresh website for this or use the same one over and over again.  You can do so freely through or  Don't give the URL of this webpage to anyone yet!!!

Step 2. Have the thief's email or other form of contacting them
This is actually easy to gather.  If you find your artwork posted on another site like a forum or gallery without your permission, then you can more than likely contact the thief through the username they use on that particular website.

Step 3. Have the ability to track IP addresses on your new website
Most free site statistical/tracking software has this ability.

Step 4. Create a nice image that informs the art theft they were a naughty boy/girl and display it on your new website
By no means do I condone using inappropriate images that contain vulgar material.  Also, this step isn't necessary, but it makes things oh so much sweeter.

Step 5. Write a short note or email and send it to the art thief through your contact method
Usually something like, "Hey, I saw you like *insert comparison art* and I'm a big fan of that artist's work too.  Have you seen what he/she has done recently?  It's awesomesauce! (include the link to your website here)"

Step 6. The Art thief will then click on the link, go to your new website and then ... their IP address will be logged
Keep an eye on your new website's IP address reports and when one shows up, add it to your IP address block list* and vuala!  The art thief is now blocked from your website.

Remember, you can also use wildcards in the IP address in case their IP address isn't static or changes often.

I've been doing this for a while now and it works every time.  :icondweebdanceplz:

* Please note:  It is possible your new website will be visited by spidering software so it can be cataloged into a search database.  It is important to recognize the difference between spidering and an actual visit to your website.  You might want to do a search on "robots.txt disallow all" and set your website up to block spiders.

Also, it is beneficial that you have some general knowledge of website functionality to be able to perform this technique.  If you're a bit shaky on the information, there are multiple sources on the internet that can throughly explain each step above.

Happy Hunting!  :wave:


Tue May 25, 2010, 6:24 PM


Thank you for your condolences everyone.  You are all very sweet.  :huggle:

- - -

I will treasure your notes, poems and all the wonderful conversations we shared.  
DA won't be the same without you.

I'm so sorry I couldn't get B&B done in time for you to read the end ...
I know how much you loved it ...

Rest In Peace, Christina.  
Love you.

skin by LeMex
  • Mood: Llama
  • Listening to: Rick Astley - "Never Gonna Give You Up"